Chess

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"Very well," said Decim. "Please, follow me."

Decim started walking away from the bar into the area where they were talking before. In the middle of the room there stood a table with two chairs on either side of it. On the table there stood a red and blue chessboard with blue glass pieces and red glass pieces. Each piece had a weird drawing at the bottom.

L sat down in his usual position, in front of him the blue pieces, while Light sat down near the red pieces.

"The rules are the same as in regular chess. Play until one of you checkmates the opponent's king," Decim explained.

"What will happen after one of us wins?" asked Light.

"I am afraid I cannot answer that question," Decim said.

L picked up his king and looked closely at the drawing. It resembled a heart.

"What is this?" asked L while glancing at the bartender. The man had a weird remote in his hand.

"It is a feature that we might need later," explained Decim. "Please now, begin."

L took the pawn in front of the queen and moved two squares. Light moved the pawn in front of his king one square followed by L moving his, two squares.

They played until Light showed his intention of using his bishop to attack the king. L stopped him and after a few more moves, L sacrificed his own bishop to Light. The younger man picked up the blue piece in his hand and as he moved it aside he felt memories coming back to him.

It was all bits and pieces but he could make out a strange creature in his bedroom, and him writing a name in a notebook. Shortly after, the news reported a criminal who took hostages, that he was found dead.

When he realized where he was, he noticed L's gaze on him. He tried his best to ignore him as he looked at the board and put the blue bishop aside.

L used the queen to take Light's bishop highlighting the other man's mistake.

L held the red bishop in his palm as he felt memories returning to him. He was in a big mansion, somewhere in England, he believed. An older man was addressing him about the murderer known as "Kira". He heard himself saying he will take the case.

So he was a detective, L thought to himself.

The memories didn't faze him, but he glanced over at the bartender. He felt frustrated for not being able to figure out what was going on.

The game continued and L soon found himself castling when another memory hit him. He was talking through a laptop to a room full of Japanese officers. He had sent the man from before, Watari, figured L he was named, to speak on his behalf. He was soon face to face with Light again.

The brown haired man didn't notice his zoning out and kept his eyes on the game. After a few more moves, Light captured one of L's pawns and something cleared again at the back of his mind.

He was watching television and a man was speaking about the criminal nicknamed Kira. Light was feeling furious for some reason. And when the man suddenly clutched his chest in pain, satisfaction built up inside him. The euphoric feeling was broken when on the screen appeared the letter "L".

"Are you alright, Light?" interrupted the other man.

"Yes," said Light as he moved his gaze to the board trying to figure out the rest of the memory.

L continued the game by using his rook to capture Light's pawn. He left the room once again and this time he found himself in a dark place. He watched a man on the laptop in front of him clutch his chest in pain and then picked up a microphone and addressed the criminal he decided to investigate.

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