2. The language

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2 - The Language

This section describes the lexis, the syntax, and the semantics of Lua. In other words, this section describes which tokens are valid, how they can be combined, and what their combinations mean.

The language constructs will be explained using the usual extended BNF notation, in which {a} means 0 or more a's, and [a] means an optional a. Non-terminals are shown like non-terminal, keywords are shown like kword, and other terminal symbols are shown like '='. The complete syntax of Lua can be found in §8 at the end of this manual.

2.1 - Lexical Conventions

Names (also called identifiers) in Lua can be any string of letters, digits, and underscores, not beginning with a digit. This coincides with the definition of names in most languages. (The definition of letter depends on the current locale: any character considered alphabetic by the current locale can be used in an identifier.) Identifiers are used to name variables and table fields.

The following keywords are reserved and cannot be used as names:

and break do else elseif

end false for function if

in local nil not or

repeat return then true until while

Lua is a case-sensitive language: and is a reserved word, but And and AND are two different, valid names. As a convention, names starting with an underscore followed by uppercase letters (such as _VERSION) are reserved for internal global variables used by Lua.

The following strings denote other tokens:

+ - * / % ^ #

== ~= <= >= < > =

( ) { } [ ]

; : , . .. ...

Literal strings can be delimited by matching single or double quotes, and can contain the following C-like escape sequences: '\a' (bell), '\b' (backspace), '\f' (form feed), '

' (newline), '\r' (carriage return), '\t' (horizontal tab), '\v' (vertical tab), '\\' (backslash), '\"' (quotation mark [double quote]), and '\'' (apostrophe [single quote]). Moreover, a backslash followed by a real newline results in a newline in the string. A character in a string can also be specified by its numerical value using the escape sequence \ddd, where ddd is a sequence of up to three decimal digits. (Note that if a numerical escape is to be followed by a digit, it must be expressed using exactly three digits.) Strings in Lua can contain any 8-bit value, including embedded zeros, which can be specified as '\0'.

Literal strings can also be defined using a long format enclosed by long brackets. We define an opening long bracket of level n as an opening square bracket followed by n equal signs followed by another opening square bracket. So, an opening long bracket of level 0 is written as [[, an opening long bracket of level 1 is written as [=[, and so on. A closing long bracket is defined similarly; for instance, a closing long bracket of level 4 is written as ]====]. A long string starts with an opening long bracket of any level and ends at the first closing long bracket of the same level. Literals in this bracketed form can run for several lines, do not interpret any escape sequences, and ignore long brackets of any other level. They can contain anything except a closing bracket of the proper level.

For convenience, when the opening long bracket is immediately followed by a newline, the newline is not included in the string. As an example, in a system using ASCII (in which 'a' is coded as 97, newline is coded as 10, and '1' is coded as 49), the five literal strings below denote the same string:

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