Talents Overview

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Mentalists

 - those who have the power to control or modify surroundings with the use of their mind.

- subtypes: Telekinectic (controls objects with their mind), Illutionists( could project realistic illusions that could also cause injury at will, Enforcers (Could tap in any energy source and produce powerful forcefields; could also block mental penetration), Shrinks / Hypnotists (Could read and control minds)

Transportes

-those who are very agile and could move at the speed of sound (sometimes, light)

-Subtypes: Swimmers(those more agile in the water), Flyers(Those more agile in the air), Runners(those more agile on land)

Combatants

-those talented in hand to hand combats; also very efficient in weapons

Medics

-those who could heal themselves as well as others

subtypes: reborns(could only heal self), savers(could only heal others)

 

Elementals

-those could control the elements

-subtypes: weathermen(controls weather and elements), solos(could control only one element at a time or in general) 


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⏰ Last updated: Sep 10, 2015 ⏰

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