Characters
Atlas (Wallbreaker): Fearless, and highest of the ranks above the squadron. He carries a specially designed KRISS Vector for quick eliminations.
Bermuda (Keen Eye): Patient, quiet, and completes missions swiftly whilst carrying a knight's SR-25 sniper rifle.
Trapper <[Council 02]>: Part of the 02 Council known for its mysterious experiments. Little is known but carries a designed pistol of no name.
Xenos (Overachiever): Flawless vessel that carries a light sub-machine gun.
Station B: The one that operates the radio is unknown, but orders and plans are given out.
Radio Codes
"R1": Vessel "Wallbreaker" is ready for the next mission.
"R2": Vessel "Keen Eye" is ready for the next mission.
"R3": Vessel "Overachiever" is ready for the next mission.
"R4": Vessel "Council 02" is ready for the next mission.
"D.L": The vessel saying this code is going left.
"D.R": The vessel saying this code is going right.
"Danger X": The code that sends fear. New entities or odd appearances such as skin walkers have been spotted. Have a keen eye for your squad.
"Danger B": A command that requires the team to fall back into previous positions or hold a defensive position.
"Code R": The vessel saying this code has run out of ammo.
"Code Red": The vessel saying this code is actively bleeding (out) or needs medical assistance.
"Code Black": 2 or 3 more vessels are officially, and confirmed, pronounced dead.
"Letter White": Disband mission, too dangerous to go further or is not worth knowing what the mission's completion holds.
"Code Orange": Mission is completed with 2 or less casualties.
"Code White": Mission is completed with no casualties.
"Now, let the mission be awarding and may the Emperor be with you."
YOU ARE READING
Lost With In
Horror**Lots of trigger warnings or blood, violence, and language. A story told over custom radios. Atlas and his elite squadron of four were sent out into a deep forest that has no time. There, the white fog covers their vision. Choose wisely.
