👗Game / Coding Templates

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DRESSING GAME

# ARROWS DRESSING GAME - 3 OUTFITS {

&ui LEFT_ARROW create and ui LEFT_ARROW scales to 0.8 0.8 in 0 and ui LEFT_ARROW shifts to 7 187 in 0 and ui LEFT_ARROW opacity 1 in 0

&ui RIGHT_ARROW create and ui RIGHT_ARROW scales to 0.8 0.8 in 0 and ui RIGHT_ARROW shifts to 250 187 in 0 and ui RIGHT_ARROW opacity 1 in 0

&ui CHOOSE create and ui CHOOSE scales to 0.4 0.4 in 0 and ui CHOOSE shifts to 75 110 in 0 and ui CHOOSE opacity 0 in 0

tappable

"LEFT_ARROW" {

&ui CHOOSE opacity 0.8 in 0.1

goto tap_outfit_3

} "RIGHT_ARROW" {

&ui CHOOSE opacity 0.8 in 0.1

goto tap_outfit_1

}

label tap_outfit_1

@CHARACTER =1

################## CHANGE OUTFIT NAME TO YOUR 1ST OUTFIT ###############

@CHARACTER changes into OUTFIT_1

tappable

"LEFT_ARROW" {

goto tap_outfit_3

} "RIGHT_ARROW" {

goto tap_outfit_2

} "CHOOSE" {

goto tap_outfit_choose

}

label tap_outfit_2

@CHARACTER =2

################## CHANGE OUTFIT NAME TO YOUR 2ND OUTFIT ###############

@CHARACTER changes into OUTFIT_2

tappable

"LEFT_ARROW" {

goto tap_outfit_1

} "RIGHT_ARROW" {

goto tap_outfit_3

} "CHOOSE" {

goto tap_outfit_choose

}

label tap_outfit_3

@CHARACTER =3

################## CHANGE OUTFIT NAME TO YOUR 3RD OUTFIT ###############

@CHARACTER changes into OUTFIT_3

tappable

"LEFT_ARROW" {

goto tap_outfit_2

} "RIGHT_ARROW" {

goto tap_outfit_1

} "CHOOSE" {

goto tap_outfit_choose

}

label tap_outfit_choose

&ui LEFT_ARROW opacity 0 in 0.1 and ui RIGHT_ARROW opacity 0 in 0.1 and ui CHOOSE opacity 0 in 0.1

@CHARACTER is primp_neutral

NARRATOR

Are you sure you want to wear this outfit?

choice

<PREMIUM> "Yes!" {

readerMessage Follow @dara.amarie.ep on Instagram! with messageTitle Arrows Dressing Game Template Credit

@CHARACTER is kiss_blow_happy_atcamera

} "No, let me try the others" {

&CHARACTER starts idle

&ui LEFT_ARROW opacity 1 in 0.1 and ui RIGHT_ARROW opacity 1 in 0.1 and ui CHOOSE opacity 0.8 in 0.1

if (CHARACTER =1) {

goto tap_outfit_1

} elif (CHARACTER =2) {

goto tap_outfit_2

} else {

goto tap_outfit_3

}

}

# ARROWS DRESSING GAME - 3 OUTFITS }

CODING TEMPLATE 1

INT. BLUE SCHOOL HALLWAY LOCKERS - DAY

readerMessage Thank you @episodeaprilmeijune on Instagram for this school hallway template! @zoom on 767 330 to 714% in 0 @cut to zone 3 @zoom on 160 284 to 100% in 0 @BG7 spot 1.370 276 -65 @BG7 moves to layer 4 @BG6 spot 1.379 187 -89 @BG6 moves to layer 4 @BG4 spot 1.154 108 -5 @BG4 moves to layer 2 @BG3 spot 0.623 73 295 @BG3 moves to layer 3 @BG2 spot 0.470 104 360 @BG2 moves to layer 1 @BG5 spot 1.793 29 -322 @BG5 moves to layer 4 @YOU spot 0.290 135 432 @YOU moves to layer 2 @BG8 spot 0.794 261 229 in zone 1 @BG8 moves to layer 1 &BG6 faces right AND BG6 starts talk_smile_happy_loop AND BG4 walks to spot 1.154 -69 12 in zone 3 in 2 AND BG4 does it while walk_neutral_offset_loop AND BG3 walks to spot 1.046 70 74 in zone 3 in 3 AND BG2 starts text_phone_neutral_loop AND BG5 walks to spot 1.793 34 -313 in zone 3 in 3 AND BG5 does it while walk_neutral_offset_loop AND BG7 faces left AND BG7 starts talk_neutral_loop THEN BG5 starts callout_neutral AND BG3 starts idle_bounce_happy_loop AND BG2 walks to spot 0.470 104 360 in zone 2 in 3 AND BG2 does it while run_athletic_neutral_loop THEN BG5 starts talk_phone_happy_loop AND BG8 starts text_phone_sad_loop &zoom on 741 328 to 243% in 8 &YOU walks to spot 1.730 120 -292 in zone 3 in 8 AND YOU does it while walk_neutral_offset_loop @pause for 3 @YOU moves to layer 3 @pause for 2 @YOU moves to layer 4 @pause for 2 @YOU moves to layer 5 @pause for 1 @add Composition School Open Grey Black to BG4 @BG2 spot 0.506 197 364 in zone 2 AND BG2 faces right AND BG2 starts tinker_stand_neutral_loop_rear AND BG4 starts read_book_open_neutral_loop &pan to zone 1 in 6 &zoom on 0 0 to 100% in 6 @YOU walks to spot 1.730 120 -292 in zone 1 in 6 AND YOU does it while walk_runway_loop &zoom on 3 415 to 318% in 3 @YOU walks to spot 0.884 52 201 in zone 1 in 3 AND YOU faces right AND YOU does it while walk_neutral_rear THEN YOU faces right AND YOU is tinker_stand_neutral_loop_rear @pause for 1

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⏰ Last updated: Jun 15, 2024 ⏰

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