NOT THE END >:D

Start from the beginning
                                        

The failed Creationists
The failed Creationists are found in the capital doing what they used to do in the past, creating machines. Except they cant so when you go near them in the boss room you aggro them this trio of creationists can summon drones to attack the player. They can also shoot at them with the gun. However they are mostly synchronized in attacks and have low amounts of hp. They also send in little droids to roll at the player to deal damage. And once you defeat one of them the remaining two summon a large machine to attack the player with the Shock blasts which throw large bolts of Electricity towards the players general direction. Upon defeating the machine the 2 creationists jump back in and realise what you did and run away never to be found again (X to doubt)

???
It is one of the semi-final bosses in the game. You can find it in Abstraction after defeat it transforms into the White witch where the boss is rather fast and uses glitches and code to teleport around its moves include dashes towards the player. Using the players Up-spell.
Rodanthes Vine-whip. Feric's throw and Shock blast from The Failed Creationists. After defeating the boss the played unlocks ending 3 "the truth" where once the boss disappears the final cutscene plays and the player-character Ends up at the start but this time with memory of what happened only to be attacked once more restarting the loop.

Loacations:

STARTING AREA (Roots of Erisia will be renamed)
A leafy start! The player wakes up after a creature attack without a memory of what happened in a pile of moss surrounding the player is a dark green moss/shrubbery and a few splotches of dark substance I deem the Mogurian virus. Around the area are vines which decorate the area and seem overgrown going past these will introduce the player to the first resting station which is a bell that has a ui icon that asks the player If they would like to save. I would like to change it though I intend to change it in the future

RAINFOREST (HIBISCUS)
After beating the first boss once the floor breaks you end up in the underground rainforest that somehow has light next to the crashing you find a bell. There are two paths to go after following bechellda if you go to the right you are following a path where you learn the mechanic "Grappling" after finding an item you can grab using the grappling mechanic player swings around to find acid around the bottom.
Good to note that in the rainforest both paths meet to the next boss which I will name Rodanthe more on that in the bosses page. In the jungle the player learns to make poison flasks to throw.
To enter the flower core Rodanthe must be defeated to open it up. You can find a bell to save the game and chill as a music box tune plays and let's the player relax and realise there are fights THAT ARE GONNA BE MUCH. MORE. DIFFICULT.

Water location (Neptas)
Before entering you find a large lake that seems pure. Once swimming around (or jumping for speed) a creature grabs you and pulls you down to the depths where you end up in neptas around you is beautiful scenery with large corals and light gray rocks with pearl-like sand. You end up with the creature that pulled you down. (Will describe it in characters) the exit is at a giant current to your side that pushes you completely upward back at the lake, which happens to be further into the region. Around the region has the most currency. The region is also filled with fish that swim away once you go near and enemies that are all sea-based. To re-enter Neptas once player exits the player must return to the lake and use the new ability player earned after going through the region.

*Capital*  (Etris)
The entire capital lays inside of a FUCKING GIGANTIC hollowed out tree with lots of moss on the outside large vines hang from the Leaf canopy that lies so high and big even if you looked straight up it would leave your sight at all. Inside are lamps that are balls of glass with an emitting glow from an unknown substance however the entire city is abandoned and all you'll find are infected Lizards and newts running about looking for meals like a hungry animal. At a location in the capita you will find two Lizards simply sharing wares for future customers. Once you buy out the stock one of the lizards mutate and kill the other only to run off.

End-game area (Abstraction)
After descending to the deepest parts the player finds themselves at an area where everything looks desolate apart from a constant flurry of Snow (?) And vines reaching coming from the middle of the area after exploring a bit you find one enemy. (Will describe in characters) this is where the player learns if they follow the roots to the centre they find one(?) final challenge a being of Strange symbols and Familiar faces when you defeat it you get sent to a location where it looks like there are clouds at the bottom and the pathway leads to a platformwhere the true final fight begins (will explain the boss in bosses catalogue) in the unknown location it shows a large tree in the backround with unknown writing around it is dark apart from where its roots illuminate which is the arena and the location.

Therence (Thorn area)
Once entering from hibiscus this allows the player to return to the roots of erisia aswell as let the player unlock a new movement mechanic. This location is home to the Mages of Enteria and this is where the player finds one of the survivor encampments as defense is better in therence. Therence is a land full of large thorns and roots that defend the place from large airborne creatures. Arriving further into the area aka following the right side it will lead to the survivor camp. Where the player unlocks the previously mentioned movement ability (more on that in characters) this is a location that respects the knowledgeable so the inhabitants follow those who can cast spells here you get help from one of the survivors to kill a boss in the area only accessible with the now movement ability.
Idea for location by me!

To M or whoever is in the discord seeing this: Goodbye. And... I hope you all can pull through. Never give up! And Always be happy! Exactly 2024 words.

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