[Ability Bio]

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[Hosts Name]: Y/n L/n

[Host's Status]: Normal
[Host's Titles]: None
[Host's Companions]: None

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[Powers & Abilities]

[Enhanced Strength]
Description: The host's current physical strength is equivalent to a Spartan II

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[Enhanced Speed]
Description: Speed is equivalent to 16 km Per Hour

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[Inspect]
Description: Simple and literal in its name, but it causes the enemy confusion and fear on effect.

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[Passive Regeneration]
Description: The host can only regenerate injuries as long as they have energy.

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[Growing Battle Fervor]: LVL N/A

Advantages: When activated, the longer a battle/fight goes on, the host continuously gets stronger, they are granted increased strength, heightened senses, faster regeneration, slight pain nullification, and with each hit the host takes, the harder they are able hit back.

Disadvantages: But this is to be used more or less as a last resort as the host will also take more damage to both their body and mind. The after effects can vary, depending on how much damage the host has sustained, and this skill will go on a 2 month long cool down period.

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[Quirks]

Quirk Gift: These quirks cannot be stolen by others like AFO, Nine, or others with similar abilities.

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Quirk 1: Bullet Laser

[Quirk Description]: This quirk allows the user to be able to shoot condensed beams of heat with a color mixture of Pink and purple lasers out of the users fingertips and can be manipulated as deadly whips of condensed radiation the drawback is that the users fingers will burn for a while depending on the intensity of the beam.

Side Note: The intensity of these beams can be changed to the point where they can be used as ropes or something.

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Quirk 2: Air Barrier/Air Wall

[Quirk Description]: This quirk allows the use to make a wall of condensed air or an air barrier that can block anything the user can handle. Drawback of this quirk depends on what the user is blocking as some of the shocks from the vibrations are shared with the user.

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