Super Spark of Duper Pride [O...

By Cryo1284

9.8K 490 469

Just Another 'So I'm a Spider, So What?' Fanfic, What Of It? [Open Beta] Act I: Motivation - The Painful Tuto... More

Chapter 0: Stability - The Simpler Life
0-1: Lunchtime Jealousy (Vampire 1 & Spider 1)
0-2: Group Project Team Up (Go-getter 1 & Spider 2)
0-3: The Legend of Skanda (Prince 1 & Spider 3)
0-4: A Wild Spider Appears (Emperor 1 & Spider 4)
0-5: Table Tennis Grudge (Runner 1 & Spider 5)
0-6: Arcade Gang Assemble (Slacker 1 & Spider 6)
0-7: Boiling Point (Wyrm 1 & Spider 7)
0-8: Outdoor Confrontations (Dreamer 1 & Spider 8)
0-9: Teacher's Concern vs Student's Apathy (Teacher 1 & Spider 9)
0-10: Recess Escalation (Leader 1 & Spider 10)
0-11: Crush Teasing (Ninja 1 & Spider 11)
0-12: False Confession & Accidental Reveal (Advisor 1 & Spider 12)
0-13: Revolt against the Showoff (Crier 1 & Spider 13)
0-14: Dropping a Bombshell (Oni 1 & Spider 14)
0-15: Crossing the Threshold (Spy 1 & Spider 15)
Chapter 1: Displacement - Hardcore Survival
1-1: Say the Line, Kumoko (Spider 16)
1-A: Kanata Ooshima's Disconnect (Advisor 2)
1-2: A First for Many Things (Wyrm 2 & Spider 17)
1-B: Kyouya Sasajima's Loneliness (Oni 2)
1-3: The Weapon, The Shield, The Egg (Wyrm 3 & Spider 18)
1-C: Shouko Negishi's Denial (Vampire 2)
1-4: Refusal of the Call (Spider 19)
1-D: Merei Shinohara's Acceptance (Wyrm 4)
1-5: Hiiro Wakaba's Ambition (Spider 20)
1-E: Sachi Kudo's Freedom (Leader 2)
1-6: Nothing but Weakness (Spider 21)
1-F: Shinobu Kusama's Regrets (Ninja 2)
1-7: Centipedes & Gameplan (Spider 22)
1-G: Kengo Natsume's Delusion (Emperor 2)
1-8: First Boss & Evolution (Spider 23)
1-H: Kunihiko's Excitement and Asaka's Distress (Go-getter 2 & Slacker 2)
1-9: Not So Fast (Spider 24 & Adventurer 1)
1-I: The Princes' Determination (Prince 2, Half-Elf 1 & Hero 1)
1-10: Even More Trauma, Yeah! (Spider 25)
1-J: Yuika Hasebe's Terror (Dreamer 2)
1-11: Anxiety 100 (Spider 26)
1-K: Naofumi Kogure's Dread (Crier 2)
1-12: Luck Luck Luck Luck Luck (Spider 27)
1-L: Kenichi Ogiwara's Speculation (Spy 2)
1-13: Sleep-Deprived & Suicidal Eating (Spider 28)
1-M: Kouta Hayashi's Plan (Runner 2)
1-14: Status Report before Bed (Spider 29)
1-N: End of Stagnation (Pontiff 1)
1-15: Holding Your High Ground (Spider 30)
1-O: The Time has Come (Taratect 1)
1-16: Wave 2 Inbound (Spider 31)
1-P: Concerns and Confirmation (Elf 1)
1-17: Out of the Frying Pan, Into the Fire (Spider 32)
1-Q: Okazami Kanami's Despair (Teacher 2)
Chapter 2: Challenge - Reforged & Refined
2-1: Preparations for the Middle Stratum (Spider 33)
2-A: Sophia Keren (Vampire 3 & Butler 1)
2-2: A Forced Start (Spider 34)
2-B: Razraz (Oni 3)
2-3: Best Meal Ever! (Spider 35)
2-C: Sajin Scath & Ugio Bialann (Ninja 3 & Spy 3)
2-4: Close Call with a Fiery Eel (Spider 36)
2-D: Mach Bauernhof (Runner 3)
2-5: Round 2 with the Dragon Eel (Spider 37)
2-E: Baum Atmos (Crier 3)
2-6: Major Evolutionary Upgrades (Spider 38)
2-F: Tayfun Len & Grom Energich (Slacker 3 & Go-getter 3)
2-7: Finally, Detection and Hiiro 2 (Spider 39)
2-G: Abandonment (Dreamer 3 & Saint 1)
2-8: Working with Yourself (Spider 40)
2-H: Hugo Baint von Renxandt (Emperor 3)
2-9: Evil Eye! (Spider 41)
2-I: Karnatia Seli Anabald (Adviser 3)
2-10: With Wisdom, Comes Dread (Spider 42)
2-J: Lider Svoboda (Leader 3)
2-11: Wisdom-sama & Magical Kumoko's Debut (Spider 43)
2-K: Schlain Zagan Analeit (Prince 3 & Half-Elf 2)
2-12: How Good is Magic? (Spider 44 & Magic 1)
2-L: Struggles of the Blind (Wyrm 5)
2-13: The Calm before the Fire Storm (Spider 45)
2-M: Till the End of the Line (Hero 2 & Shielder 1)
2-14: Battle on the Fire Sea (Spider 46)
2-N: Confusing Times (Pope 2)
2-O: Jackpot (Taratect 2)
2-16: Fire Wyrms Feast (Spider 48)
2-P: Cruel Fate (Teacher 3)
Chapter 3: Truth - Rising of the Nightmare
3-1: Are We Too Powerful? Nope! (Spider 49)
3-A: Yuri Ullen (Dreamer 4 & Saint 2)
3-2: Battle against a Proper Dragon (Spider 50)
3-B: Common Sense? What's That? (Princess 1 & Prince 4)
3-3: Dragon Slayer (Spider 51)
3-C: Goblins (Oni 4)
3-4: Meeting the Admins (Spider 52 & Dragon 1)
3-D: Makeup (Adviser 4)
3-5: D, the Evil God (Spider 53)
3-E: Poverty & Discrimination (Leader 4)
3-6: Post Dragon Progress Update (Spider 54)
3-F: Goddess Faith (Vampire 4 & Butler 2)
3-7: At Long Last (Spider 55)
3-G: Telepathy Club (Spy 4 & Ninja 4)
3-8: Awkward Reunion (Spider 56)
3-H: Why is Hayashi? (Runner 4)
3-9: Feirune (Wyrm 6 & Spider 57)
3-I: Training Routine (Wyrm 7)
3-10: Fourth Contact (Guide & Spider 58)
3-J: The Reason? (Wyrm 8)
3-11: Power, Responsibility, and Fruit! (Spider 59)
3-K: A New Threat or Ally? (Adventurer 2 & Commander 1)
3-12: Plans for the Future (Spider 60)
3-L: The Truth of this World (Taboo)
3-13: Change of Plans, Kill Them All (Spider 61)
3-M: Old Warriors (Wizard 1)
3-14: The Wall that is Earth Dragons (Spider 62)
3-N: Horrific Abuse (Wyrm 9)
3-15: Interu vs Spiders (Spider 63)
3-O: Monster Theory (Summoner 1)
3-16: Interu vs Bees (Spider 64)
3-P: Nightmare of the Labyrinth (Summoner 2 & Wizard 2)
3-17: Interu vs Humans (Summoner 3, Wizard 3 & Spider 65)
3-Q: Fear Of and For (Wyrm 10)
3-18: Interu vs That, Phase 1 (Apex 1 & Spider 66)
3-R: Another Pain in the Arse (Taratect 3)
3-19: Interu vs That, Phase 2 (Apex 2 & Spider 67)
3-S: Dragons' Choices (Wyrm 11 & Apex 3)
3-20: Square One (Spider 68)
3-T: A Very Unfortunate Decision (Teacher 4 & Elf 2)
beta Act I Auther's Notes [Outdated]

2-15: Post Fire Storm (Spider 47)

41 3 3
By Cryo1284

Spider 47:

Better grab those dragon eels and the Fire Wyrm before they sink.

Karada: On it! Heave ho!

That went better than I thought to be honest.

Majikku: Yeah, the Fire Wyrm was an idiot for not retreating. If my forces were rapidly being taken out like that, I would just give up on the target to protect my army.

It probably never expected to lose because this is the first time it ran into an opponent as dangerous as us.

Karada: Something like 'I will never be defeated!' or 'I will never back down from a fight!'.

Majikku: Of course you would know, though actually, you prove yourself to be a coward when the battle first started.

Karada: I have no idea what you're talking about.

The real shame is, we wouldn't have decided to kill them if they had left us alone.

Majikku: You sure? Karada would have gladly hunted them down if given the chance.

Karada: I...yeah, I would have but you guys would too!

Yeah, now that I think about it, I really want that Experience too.

Majikku: I'll admit, me too.

After a while, Karada manages to get the Fire Wyrm and the dragon eels onto land.

Too bad the other lavahorses have sunk into the magma, so we don't have an overabundance of food from that huge battle.

Karada: But hey! Those lavahorses taste bad anyway.

Majikku: And it's not like we need them for Evolution right now.

That and since it seems like the more these Fire Wyrms evolve, the tastier they get.

From lavahorse, to catfish, to dragon eel and now a proper Fire Wyrm.

Karada: Catfish is still the best, but technically, the dragon eel tastes better, and now we have the even tastier Fire Wyrm.

Karada prepares a ball of [Deadly Spider Venom] and throws it into the mouth of one of the dragon eels.

It dies unceremoniously, unable to move due to Paralysis.

Oh hey, the other two dragon eels are super scared now.

Majikku: Eh? Seriously? They picked this fight like the monkeys did, they should have been prepared to die without regret.

Karada: How disrespectful of them!

Don't worry, we will make them suffer for their foolishness.

Another ball of [Deadly Spider Poison], another dead dragon eel.

"Now Mr. Third Dragon Eel, we made this [Deadly Spider Poison] with all our heart.

Say ah...How was it? So delicious that you died? Aww, you're too kind."

Karada: Damn, Interu, you scary.

Majikku: Sounds more like someone's desperate to me.

Well, can you blame me?

I have no one to talk to here, let alone get a partner.

Besides, I gotta practice somehow for the day we become Human again.

Karada: No one to talk to? What about me and Majikku?

Majikku: I'm impressed you remember I exist.

You guys are me, so you two don't count.

I mean, we talked to ourselves all the time even before we got the [Multi-Minds] Skill.

Anyway, "Oh, Mr Fire Wyrm, don't be mad, you are so kind to bring me the delicious dragon eels. Please have this [Deadly Spider Venom] as my gift of gratitude and love from the bottom of my heart. Teehee."

Karada: Is it just me or...

Majikku: She has finally lost it, rest in peace, Interu.

"You died from the deliciousness too? Aww, you're making me blush here."

Now, Karada?

Karada: Descaling, right? Yeah, on it. 4/4 G-G-A-G-(F F) E-F | G-G-A-G-(F FF) | G-G-A-G-(F F) E-F | G-G-A-B-B-C BB ...

It's sure nice to have someone else do your work.

But I will feel bad if I don't do anything useful myself in the meantime.

Let's see what we got from the battle.

We are now LV15 and obviously, a bunch of our Skills have improved.

We also got two new Titles, [Wyrm Slayer] and [Fearbringer].

We got [Wyrm Slayer] for defeating an unspecified number of wyrm type Monsters.

It increases our damage against said Monsters.

Majikku: So like [Monster Slayer] and [Monster Slaughter].

And the Title gave us [Life] and [Wyrm Power].

[Life] we don't need to talk about, especially since [Longevity] absorbed it.

[Wyrm Power], when activated, consumes MP and SP to increase Stats, much like [Mental Warfare] and [Magic Warfare], though unlike them our Magic and Resistance Stats are also boosted too, not just the physical ones.

Majikku: Oh good, a buffing Skill that helps me with my Magic too.

Onto [Fearbringer], we got it by inducing an unspecified amount of [Fear Resistance] Proficiency in others.

Majikku: Ah, I bet we got it from the monkeys and the dragon eels then.

It apparently induces the Heresy effect Fear into everyone in a certain range and since this is a Title, we can't turn it off.

Majikku: Hold up! That means everything will run away from us! Now we have an even harder time catching catfishes!

We really need that [Inferno Nullification] to chase them in magma too, don't we? Nai wa...

Ironic that the coward is the one scaring everybody off.

Anyway, we got the Skills [Intimidation] and [Heretic Attack] from the Title.

[Intimidation] also induces Fear the same way [Fearbringer] does and as a Skill, can be turned off and on, which I guess isn't all bad.

Like, we can get people to back off and stop bothering us with this.

Y'know, like how Rihoko does it with her death glare?

Karada: Ah man, she was so edgy, my role model for sure!

Majikku: But wasn't she depressed about something around when we were isekai'd?

Yeah, I wonder what she is up to?

Well, it's not like we will see anyone from our old life again, so let's move on.

[Heretic Attack] adds the Heresy effect Rend Soul to our attacks, which directly damages the Soul.

Majikku: So it goes beyond mental pain and illusions?

Yep! Scary stuff if you think about it.

Good thing we have [Heresy Nullification] so we don't need to worry about being on the receiving end.

And we have 500 Skill Points now, enough for [Spatial Magic]!

It has to include a teleport Spell, right?

Majikku: Even if it's not available right away, I can level it up relatively quickly thanks to Wisdom-sama's bonus to Magic Skills.

And if we can use it with Wisdom-sama's map, we can teleport back to the Upper Stratum!

Majikku: Then what are we waiting for?

And...There! Let's try it now!

Majikku: I can make a green box to designate a position in space.

What's that for? Pinning an objective for your teammates to see?

Majikku: I think it's meant to be used with more advanced Spells, like say, designating a location to teleport to.

Ah, that makes sense, but doesn't that mean it's harder to use since you need to combine Spells to get the desired effect?

Majikku: Yep, [Spatial Magic] is far more advanced than most other Magic, but it's so gonna be worth learning. I mean, just look at what my 'useless' Magic did for us in that battle.

Yeah, you're a real lifesaver back there with the Magic support and ideas!

Majikku: I know you know, but a certain someone who has been really quiet may not.

Karada: I have no idea what you're talking about.

Karada...

Karada: Okay fine! I'm sorry! To the both of you! I couldn't have survived without your help.

There we go. Was it so hard?

Majikku: You are the one screaming in panic while we tell you what to do. So really, who's the MVP here? Definitely not you, that's for sure!

Karada: Karma is such a bitch.

By the way, Majikku, how many different Spells can you use at once?

Majikku: It depends, with the [Spatial Magic] Spell we just got, I can probably manage two other simple Spells on my own.

Then focus on training [Spatial Magic], actually, why don't I help you out while we wait for the descaling to be done.

Majikku: Finally, my first student.

Karada: Hey! I wanna learn Magic too!

Majikku: Says the fool who looked down on Magic, besides, I promised to teach you Magic once we reached the Upper Stratum.

Karada: Nai wa, I hate my past self.

Heh, don't we all?

While Karada did the boring work of descaling, I learned about Magic from Majikku.

Turns out [Shadow Magic] isn't as useless as I once thought.

I mean, I thought the Spells themselves are pretty underwhelming from the test results from before, but multiple [Shadow Magic] Spells can be combined to create much more desirable effects.

The other important thing we figured out is that multiple people, or minds in this case, can work on the same Spell together to increase the stability, power and/or speed of the Rune.

Majikku is confident she can use [Abyss Magic LV1: Hell Gate] with one other mind helping her.

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