Tuesday and Wednesday 17-18th 2020

Poltergeist 

A ghost like character that attacks with 2 slashing claws or really 10 if you count the fingers with a animation speed of 0.4 and a reload of 0.95 (El Primo and Frank share the fastest at 0.80 so he would be quite fast with the reload) it does 580 each at 4.4 range and moves at 720.

Super and this is what makes them ghost like they are able to travel through walls and over water damage taken is reduced by 40% well movement speed goes up to 970 when he moves through a brawler he does 1400 damage not only that but the brawler gets marked meaning the next attack to hit that brawler will do 1.3 times it's normal damage this includes projectiles meaning a colt one bullet would go from 448 to 582 Crow's poison scale so that way even the poison would tick at 1.3 time damage per second well on the other hand one projectile attacks would be likely to do better like Bibi which would go from 1820 to 2366 so this marking can be really effective depending on what or who hits them

I think he should have 5790 health and that it should take 9 hits to charge super 5 markings to recharge super attacking is still possible during super but only 2 ammo becomes available and reload changes to 1.3 seconds so that way he doesn't become totally overpowered during super although I am not entirely sure it's enough.  Has bright green skin and wears a blue vest


Wednesday and Thursday 18-19th 2020

Blaze

This brawler works the opposite of piper doing more damage at closer like Leon except it's more like a single projectile like attack comparable to Nita can hit multiple targets yet with pipers range and the size is slightly smaller.  2460 Damage at point blank range 280 at max range 273 damage less per tile well 272.5 really.  2.15 reload 0.35 animation time it travels slower then a shot from piper they are 6.6 tile longer stream of fire.  12.48% percent super charge at minimum damage 29.76% at point blank range, 

for blazes Super he will throw down the gas tank on his back and launch both flame throwers at the ground the blaze will damage anything in a 5 by 5 tile area once again doing more damage the closer one is to the middle it lasts 5 seconds and does 1930 damage at the middle and 970 at the edge.  It charges super at 6% on the edge and 23% in the middle.  Sadly during the super blaze in incapable of moving for 2 seconds don't worry the flames are so hot they will burn through 1 attack every 1.7 seconds during the 5 seconds that is although that still does mean brawler like colt would be able to hit him with 5 out of 6 bullets.  

The regular attack fire is special as it spreads within bushes going from slightly smaller then a Piper shot to slightly wider then Nita's ground rupture but only as it travels through the grass. 

I'm thinking at most 4280 health and more likely 3790 sounds better for balancing.

blaze is a robot that carries a gas tank similar to the dynamite barrel on dynamikes back he is almost as tall as frank and has a body like that of a mix between Darryl and ricochet with an orange and red body that has a flame pattern.

Thursday and Friday 19-20th 2020

Tamarin 

this girl carries around a large orange and purple staff with a pink lens on top that looks somewhat like an eye, it fires a projectile that looks like a mix between a yellow lightning bolt and a bright purple light it can reach 7.3 tiles and hits in a circle similar to barley's bottles but really slightly smaller it does 1480 damage per second and can hit for up to 4 seconds but it will stay in the same place or you can release the attack button and fire somewhere else reload is a whopping 2.3 seconds and a only starts counting after a shot is finished.  I was hoping this way they would not be able to burst down a heist safe to quickly,  Although looking at the math she would still be able to do 17,760 damage in 13.6 seconds the extra is thanks the attacks cooldown which raises 1 tenth of a second for every second it is fired.

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