*Wraith Rules*

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The Wraiths are a rare and often highly in-demand group of people

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The Wraiths are a rare and often highly in-demand group of people. Not everyone has both the artistic skills and technical know-how to create trailers and other types of video and animation work that writers covet. In fact, many of the trailers you see around the site are experiments that end up being fun but don't add much value to the promotional materials a writer needs to bring a story to life.

If you make trailers and often picture what you read in film form, you just might be a Wraith. Our community seeks you!

The first thing we look for in our Wraiths, aside from ability, is a level of commitment. Trailer making can be tedious and people overwhelmed with more requests than they can handle start to lose passion and interest in something that requires as much focus as writing and editing. Sadly, too many trailer shops close their doors three weeks later, leaving clients hanging.



Don't sell yourself short

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Don't sell yourself short. You'll be doing a lot of work, so if you want something, don't be afraid to ask.

Things that seem obvious aren't always entirely clear, so asking for genuine comments means you'll have to live with "Nice!" and "Good work!"

Instead, say, "Read a chapter of my book and leave two constructive comments, pointing out both positive and negative aspects of what you've read." One of the main reasons people end up being disappointed is because they didn't make expectations clear from the start.

Do not give them the plot officially until payment has been received (you are supposed to accept, but don't let them use it until payment is complete. After they have completed payment, you will PM them and go over more details).



When it comes to making a trailer, most clients have pictures in their head of how things should come together

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When it comes to making a trailer, most clients have pictures in their head of how things should come together. Some require you to be an Academy-Award winning filmmaker with a full studio and are utterly unrealistic. Others are so vague, it's clear your client doesn't know what they want other than "My book having a trailer would be nice." Both are recipes for disaster.

When you speak to your client about what they want to see, it's not enough to say "A girl with blonde hair and guy with tousled brown hair and a romantic song." Ask them what kind of music they picture when they think of moments in the story, who would play their MCs in a movie, and what sort of emotion the trailer should evoke. The more information you can get, the happier the client will be and the fewer edits you'll have to do.




Especially in genres like fanfiction, teen fiction, and romance, you'll attract tech-savvy clients who know how much is out there on the internet

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Especially in genres like fanfiction, teen fiction, and romance, you'll attract tech-savvy clients who know how much is out there on the internet. Often times, their requests will be ridiculously detailed. If you have a client who needs a woman who looks like Anne Hathaway and a guy who looks like-you know, that guy in that movie-and they're dancing in the rain, but she has to be wearing a gold Chanel dress and at the perfect moment of the best song ever, there has to be a rainbow: well, you're going to take up a new hobby

Be realistic about what you can and cannot do. You can't make a movie of the client's book. You can't create that scene with Anna Kendrick in an 18th century gown because that scene doesn't exists. Put a limit on the number of edits you're willing to do, or some people will have you working for a month.




We expect one completed client request per week for Wraiths

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We expect one completed client request per week for Wraiths.

Unless you're on hiatus or have an empty queue, we expect one project sent to us per week, or an explanation on why you need more time. There's some understanding that trailers are somewhat more time intensive and clients may be a little demanding. If something makes it not possible to finish within the week, contact us and tell us what's going on. E-mail us what you have so far, and we'll discuss the time frame of your work and your work on average.

Each week, please PM the Necro team on your assigned day to let us know what/who is in your queue, if you are having difficulties with either the work or the client, and if you're available to new clients or your queue is closed. We don't want turnaround times to be excessively long, so try to not accept projects that will overextend you and cause you to fall behind.



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