Object-oc Stories

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170 Stories

  • Chronostasis by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 5
    • WpPart
      Parts 7
    In a fractured world caught between moments, time itself hangs by a thread. When the fabric of time shatters, a diverse group of enigmatic beings-each embodying fragments of forgotten objects and shimmering memories-find themselves drawn to the ruins of an ancient observatory. Bound by an eerie phenomenon called Chronostasis-the frozen pause between seconds-they must navigate a world where past, present, and future bleed into one another. Led by the cosmic dreamer Vellune and the calm lantern-bearer Lumo, the group embarks on a journey to mend the temporal fracture before reality unravels entirely. Alongside them are luminous star-shaped spirits, nostalgic music boxes, glitching radiation signs, and whimsical creatures of pastel light and shadow-all bearing unique powers and secrets tied to time's delicate balance. As they confront cryptic echoes, flickering memories, and ghostly pulses that warp their perceptions, they must learn to trust one another-and themselves. For only by embracing the fleeting beauty of each moment can they hope to restore time's flow and discover what lies beyond the shimmering veil of Chronostasis.
  • Current Competition by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 17
    • WpPart
      Parts 17
    In a world where objects compete for the ultimate prize, one shocking challenge after another tests their wit, skill, and endurance. Hosted by an unpredictable figure, contestants-ranging from high-voltage powerhouses to dimly lit underdogs-battle it out in electrifying challenges. With alliances forming, betrayals sparking, and eliminations striking like lightning, only one can outlast the competition and claim victory. Will they stay charged up, or will their time in the game be cut short? Tune in to find out in Current Competition!
  • The Bone Accord by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 27
    • WpPart
      Parts 20
    For five centuries, a bloodline has guarded the fragile boundary between the kingdoms of the living and the dead - a duty passed down through generations, upheld with unwavering vigilance. Since the Great War, peace has reigned, and the veil between worlds remained undisturbed. But today, that peace shatters. An undead diplomat arrives, crossing the boundary not with an army, but with a small, enigmatic entourage. Their presence stirs ancient fears and buried secrets within the guardians - a diverse group bound by duty, loyalty, and memories long forgotten. As tensions rise and mysteries deepen, the guardians must navigate fragile diplomacy, hidden agendas, and the shadows of their own pasts. In the delicate balance between life and death, one misstep could ignite a war no realm is prepared to face.
  • Battle of Algebralien Academy by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 10
    • WpPart
      Parts 5
    Set in a surreal, hyper-visual dimension known as the Formulaic Fold, Algebralien Academy is not your average alien school. Twelve sentient object-entities - each with unique aesthetics, emotional signals, and identity dynamics - have been chosen to attend this bizarre, elite academy. But this isn't about grades. Each student has been summoned to the academy by a cryptic force - Ioné Zetta, the school's vaporwired host and Chemistry instructor. Instead of traditional classes, students face deeply symbolic, collaborative, and often emotionally challenging Trials. These trials test not only logic and communication, but memory, identity, emotion, perception, and trust. As the Trials escalate in complexity, so too do the interpersonal dynamics between contestants. Mistrust, queer desire, nostalgia, rivalry, and buried truths flicker beneath the neon surface. The prize? It's unclear. The rules? They change. The curriculum? Whatever the Fold needs to show you... about you.
  • The Candle's Flame by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 3
    • WpPart
      Parts 1
    In a world where every object holds its own story, The Candle's Flame is a tale of hidden connections, personal transformations, and the quiet moments that shape destiny. The story follows a group of seemingly ordinary objects, each imbued with a unique essence and consciousness, as they navigate their lives in a world where humans are a distant, often forgotten presence.
  • Rust and Ruin: The Last Objects by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 29
    • WpPart
      Parts 28
    "Rust and Ruin: The Last Objects" is a post-apocalyptic tale set in a world where everyday items have turned into mindless, destructive zombies. A small group of object survivors-Rusty Can, Broken Mirror, Tattered Notebook, and Glowstick-must navigate a ruined landscape, evading the corrupted objects that once served their original purposes. As they face the ever-growing threat of the infected, the survivors struggle with the harsh reality of a world they once knew, now lost to ruin. In a battle for survival, they discover that hope, while fragile, can still shine through the darkest of times.
  • Whispers of the Eternal Light by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 8
    • WpPart
      Parts 7
    a surreal ensemble tale set in a liminal, memory-soaked space where eight sentient objects-each with distinct aesthetics, personalities, and emotional scars-are drawn together by an unknown force. From Blinx's pastel chaos to Velvetcord's midnight mystery, these characters are more than their forms: they represent emotions, forgotten moments, and hidden truths. As they explore a strange, flickering place that seems stitched from lost memories and glitching time, they begin to uncover something ancient and sentient that has been waiting just beneath the surface-for them. Blending cozy surrealism with dreamy unease, the story explores themes of identity, connection, found family, and the ways we carry fragments of the past within us. Together, the characters must navigate cryptic hallways, memory echoes, and emotional mazes-not only to understand where they are, but why they were brought here... and what it means to truly be known.
  • Whispers from the Beyond by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 8
    • WpPart
      Parts 6
    In a forgotten room where time itself seems to hesitate, twelve sentient objects awaken once more-each a relic of lost memories, echoing emotions, and fractured spaces. From glowing beakers and sugar-dusted tarts to faded foam tiles and moldy mushrooms, they are more than abandoned items. They are keepers of resonance-threads that hold together the haunted seams of reality. Every 77 years, they gather. They don't remember why. Not fully. But something beneath the floorboards remembers them. As the Hollow Place stirs again-an unseen rift beneath the house, pulsing with ancient emotion and decaying timelines-the twelve must untangle scattered clues, buried memories, and each other's forgotten truths. Along the way, they face echoes of what was left behind: fractured spirits, looping lullabies, sentient shadows, and the quiet realization that not all of them may be what they seem. It's a tale of found family forged in the ghostlight, of emotional residue and secret warmth, where each character represents a unique piece of what lingers after something ends. And now, the resonance is returning. Some doors never close. Some whispers never fade.
  • "Embers of the Moonstone" by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 6
    • WpPart
      Parts 4
    The story unfolds in a city suspended between the digital and the physical, where neon lights flicker over decayed streets, and fragments of forgotten memories manifest as ghosts, glitches, and liminal spaces. This world exists at the intersection of nostalgia and digital contamination, where objects carry emotional and mystical resonance. At the heart of the city is the Moonstone, a mysterious, pulsating artifact that responds to memory, emotion, and intention. It is said to hold the ability to unlock lost pasts-or consume those unprepared for its power. The city is filled with ephemeral alleys, glitching neon signs, abandoned stadiums, and forgotten rooftops, forming the perfect stage for creatures that exist on the boundary of reality.
  • EXIT DOES NOT EXIST by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 21
    • WpPart
      Parts 11
    In a world stitched together from forgotten dreams and abandoned aesthetics, nothing stays still-and nothing stays real for long. Glim, a living fragment of a corrupted street sign, awakens in the Static Zone with no memory, only a feeling: something went wrong. The world around them-a patchwork of surreal realms like VHS forests, dollhouse highways, and glitching libraries-is unraveling. A strange signal pulses through the sky, twisting landscapes and erasing entire aesthetic regions into empty white voids. Joined by other object-spirits-an anxious teacup, a glitching handheld console, and a silent ink quill-Glim embarks on a journey to uncover the lost "Root Memory" buried beneath layers of static. But as the corruption spreads, Glim begins to wonder if they are the cure... or the cause. There are signs everywhere, but none of them point to home. Because in this world... EXIT DOES NOT EXIST.
  • Battle for BFDI again by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 63
    • WpPart
      Parts 57
    Battle for BFDI Again is an exciting, high-energy competition series where a diverse group of animated objects from different aesthetics and personalities come together to compete for the ultimate prize: the coveted BFDI trophy. Each contestant brings their unique qualities and skills to the game, and the challenges are designed to test their creativity, strategy, teamwork, and resourcefulness.
  • The Silent Channel by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 14
    • WpPart
      Parts 5
    In a world that is slowly crumbling, a diverse group of objects find themselves stranded in a mysterious and eerie environment. The once-familiar world they knew is distorted and unrecognizable, filled with strange landscapes and surreal, liminal spaces. Their reality is no longer defined by the usual rules, and the danger they face is unpredictable-yet there's an underlying force pushing them to survive, even as everything around them warps into something darker and more disorienting. This surreal horror story weaves together mystery, existential dread, and an eerie exploration of the boundaries between reality and the unknown. As the survivors move through a world that defies all logic, their true natures and relationships are revealed, leading to both surprising alliances and intense confrontations. Will they discover the secrets behind their predicament, or will they become lost forever in the void of an ever-changing nightmare?
  • Slimebound: The Art of Unlikely Summoning by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 15
    • WpPart
      Parts 7
    Kael is a summoner with a problem: their only summons are slimes-no mighty dragons, no elemental titans, just gooey, squishy blobs. But Kael refuses to be underestimated. Through relentless study, clever invention, and a little bit of slime magic, they've transformed their seemingly weak summons into a versatile, unstoppable force. From armor-melting acid slimes to mimicry masters and explosive allies, Kael's slimes can handle any challenge. When the adventurers scoff, Kael's unconventional power proves that even the smallest creatures can change the fate of a kingdom.
  • Battle for UHHHH... by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 12
    • WpPart
      Parts 20
    Welcome to Battle for UHHHH..., the most confusing competition in the multiverse! 12 bizarre objects battle it out in increasingly nonsensical challenges for a prize that nobody remembers, the rules change every episode, and the hosts? One's a corrupted VHS tape and the other is literally half-drawn. Contestants range from a hyper-caffeinated energy drink to a melted ice cream cone in a constant state of emotional breakdown. Friendships, rivalries, and breakdowns (emotional and structural) are guaranteed. So buckle up-because in this show, nothing makes sense and the only consistent thing... is utter chaos.
  • Taped Adventures by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 70
    • WpPart
      Parts 32
    You have picked up this tape, you go through pure f̶e̶a̶r̶ nostalgia, you've seen this show before.. But something about this feels... off..
  • The Fair of Dying Lights by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 5
    • WpPart
      Parts 3
    When the sun sets beyond the twisted trees, the Fair of Dying Lights awakens-a carnival suspended between worlds, where time twists, and fate is a fragile thread. Visitors arrive drawn by whispered promises of fortune, wonder, and escape, but none leave unscarred. At the heart of the fair, a cast of strange, spectral performers hold dominion: Stella Spark, the enigmatic fortune teller who rearranges destinies; Blinkette, the puppet mistress whose marionettes mimic your darkest fears; Jasper Grimm, the silent ringmaster bound by an unspoken curse; and many others who dwell in shadows, each harboring secrets, curses, and twisted pasts. As Elara, a lost traveler, steps through the fair's iron gate, she becomes entangled in a web of dark magic and haunted memories. The fair is alive-feeding on souls, rewriting futures, and weaving nightmares into the very fabric of the carnival grounds. Every performer is both prisoner and predator, bound to the fair by ancient pacts and blood-deep secrets. To survive the night, Elara must navigate the labyrinth of mirrors, break the chain of cursed performers, and uncover the truth behind the fair's creation-before she becomes the fair's next eternal act. But in a place where shadows watch, and the past bleeds into the present, escaping the Fair of Dying Lights may be impossible.
  • Take My Soul by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 10
    • WpPart
      Parts 8
    Take My Soul is a darkly poetic, object-based fantasy set in a surreal afterlife theater where broken things are offered one last performance-or the chance to be unmade. When Veyr, a fractured mirror shard without a name, awakens at the velvet threshold of a stage that remembers every soul it's consumed, they are presented with a choice: surrender, rewrite, or vanish. Around them gather haunting entities-each a living object with their own philosophy on transformation and truth.
  • The Shattered Crown of Eldoria by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 5
    • WpPart
      Parts 4
    Once, Eldoria was bound together by the Crown of Stars, a relic forged from constellations, memory, and forgotten promises. It was neither metal nor jewel, but a weave of stories - and as long as it remained whole, the kingdom thrived. But the crown fractured. Pieces scattered across realms both real and artificial: rusted playgrounds, haunted advertisements, glitching forests, and dream-soaked ruins. Each shard was infused with a personality of its own, hiding within objects that had once been ordinary - now reborn as strange, sentient beings. The tale follows a vast, eclectic cast: Guides of Memory & Light: Solenith (the Lantern), Nocturne (the Broken Lantern), Wick (the Wax Candle), Obsidian Flicker (the Candle Holder) - keepers of illumination, each flickering with truth, doubt, or trickery. The Forgotten Tools & Relics: Clank (the Toolbox), Refrax (the Pencil), Gilded Doubt (the Coin), Verdant Lag (the Sugarcane Block), Eclipsen (the Riftclock), Caelum Shardew (the Glass Shard) - fractured artifacts struggling to reconcile purpose and decay. The Children of Play & Performance: Brickster (the Lego), Plastic Memory (the Foam Star), Confetti Bloom (the Paper Flower), Promo Melt (the Burger Toy), Starbyte Pudding (the Pudding Cup) - born from joy, branding, and celebration, now haunted by nostalgia. The Echoes of Sound & Self: Laced Static (the Cassette Deck), Echo Static (the Cassette Tape), Echo (the Earbud Case), Mirrorball (the Compact Mirror), GlimmerPrompt (the Pop-Up Window) - performers of glitch, echo, and reflection, craving meaning beyond noise. The Beacons of Desire & Glamour: Lumira (the Ruby), Marquee Veil (the Carousel Ticket), and others shimmering with allure, performance, and the danger of forgetting who they are beneath the light. The Gentle Roots & Keepers: Maribelle (the Woven Basket), Glossé (the Nail Polish), Confetti Bloom, and others - soft presences who remind the group of nurture, patience, and creation.
  • Fourth Galactic Birthday by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 11
    • WpPart
      Parts 5
    In a forgotten orbital pocket of the galaxy-tucked between old data streams and collapsing stars-lives Nocturne, an immortal being who no longer measures time in years, but in galactic revolutions. Today, after four complete orbits around the Milky Way-roughly a billion Earth years-Nocturne awakens to a rare desire: To celebrate. But Nocturne does not invite humans. Instead, they call out across deep-space frequencies and psychic channels, summoning an extraordinary ensemble of semi-sentient objects-each with a soul, a story, and a strange kind of life. From a haunted baby food jar to a sarcastic UNO reverse card, a strawberry-scented plush to a glitching toy computer, the guests arrive from forgotten drawers, abandoned bunkers, dreamlike orbiting museums, and even liminal emotional zones within reality itself. Together, these objects are remnants-leftovers of affection, pain, joy, and memory that refuse to vanish. And tonight, they reunite to celebrate the impossible fact that they still exist.
  • The Stormbound Oath by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 6
    • WpPart
      Parts 4
    In a city half-forgotten by time and half-rewritten by memory, the storm is always circling. It lingers at the edges of neon skylines, rattles old lockers, flickers across corrupted screens, and whispers through objects that should not speak. The storm is not weather-it is a test. A haunting force that seeks out the broken, the overlooked, and the luminous fragments of people who were never meant to exist. These fragments-living embodiments of objects both mundane and strange-wake to find themselves drawn together by an unspoken pull: Glowrush, a rave light with fire in their veins, reckless and radiant. Scribble, a chalkboard ghost who cannot hold their own words but longs to leave a mark. Crashloom, a corrupted CRT who dreams in landscapes no one remembers. Cloudentry, a door that opens onto paths that do not exist. Ribbonmaze, all glitter and carnival laughter masking a tender heart. ...and dozens more, each a relic of nostalgia, rebellion, or forgotten comfort.