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170 Stories

  • Things That Think They're Things by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 8
    • WpPart
      Parts 8
    In a liminal realm known as the Thingiverse, thirty sentient objects awaken to find themselves invited-or perhaps summoned-to participate in a mysterious show hosted by the radiant yet elusive Rosette Box and her ethereal cohost, Dreamline Umbrella. Every one of these "objects that think they're things" embodies a human emotion, memory, or era-some born from nostalgia, others from decay or joy. As the contestants compete in creative, surreal challenges that test not only skill but identity, they begin to uncover unsettling truths: this show might not just be entertainment... it might be a ritual of remembrance.
  • Drifting Through the Tides: Ripple's Travel Log by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 38
    • WpPart
      Parts 33
    "The ocean never stays still, and neither do I." Drifting Through the Tides: Ripple's Travel Log is a collection of adventures, mischief, and discoveries from the ever-shifting, ever-curious Ripple, a water snake toy with a liquid-like body and a love for exploration. From hidden tidepools to deep-sea mysteries, Ripple documents their travels with playful observations, unpredictable antics, and the occasional frustration when their tricks don't go as planned. Each entry is a glimpse into the world through their fluid perspective-always moving, always adapting, and always leaving a ripple behind.
  • The Object Trials 2: Predators of the Shimmering Zoo by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 2
    • WpPart
      Parts 4
    After surviving the first wave of impossible fates, the objects believed they had escaped Death's game. But when a school trip to a sprawling metropolitan zoo turns into a blood-soaked nightmare, they realize the trials are far from over. This time, their surroundings are alive-and hungry. From shimmering glass enclosures to glitching neon habitats, every corner of the zoo hides a predator waiting to tear through flesh and plating alike. Big cats prowl with bone-snapping precision, aviary creatures dive-bomb with talons like knives, and the aquarium's glass threatens to shatter into a crushing flood of teeth and shadows. As fear splinters the group, alliances crack and emotions flare. Some believe they can outwit Death through strategy, while others crumble beneath paranoia, guilt, and despair. Each escape only triggers another grotesque spectacle: limbs mangled in cages, bodies shredded in feeding frenzies, and strange new rules of the Trials revealing themselves in shimmering fragments. But one truth remains-Death adapts, and the zoo is just another stage.
  • Whispers Beneath the Hollow Sky by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 12
    • WpPart
      Parts 8
    In a world where light and shadow wage an eternal battle, celestial forces and ancient magic intertwine beneath a fractured sky. Novarca, the luminous Light Bearer, struggles to contain a power that could ignite the very stars-while Lunea, the tireless sky deity, sings an endless song to hold back the night's encroaching darkness. Among haunted forests marked by forgotten witches, mischievous fairies, restless spirits, and lurking lake creatures, the balance teeters on the brink of collapse. Ancient gods, fallen angels, and shapeshifting guardians all play their part in a prophecy written in burning constellations-whispers that hint at salvation, sacrifice, and a world forever changed. Whispers Beneath the Hollow Sky is a dark fantasy epic of light and shadow, destiny and defiance, where every whisper echoes with the fate of the stars.
  • "Frosty Faces" by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 5
    • WpPart
      Parts 9
    Frosty Faces is a surreal object competition show set in a frozen, liminal mall where neon lights, carnival rides, and glitching technology shimmer under eternal snowfall. Eleven strange, vibrant contestants are summoned by the cryptic host Eclipse Shard, competing in bizarre frost-themed challenges that test not just skill, but memory, emotion, and identity. At stake: a promise whispered by the host-"The Frost remembers everything." The winner will have the power to preserve their essence against the erosion of time and memory. But the cost of losing is to be locked in the Frost Vault, a timeless arcade basement where forgotten things linger forever.
  • Whispers Beneath Willow Creek by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 4
    • WpPart
      Parts 12
    Willow Creek is a town that exists in quiet obscurity, its streets winding like forgotten thoughts, its creek murmuring secrets that no one remembers-or dares to remember. On the surface, it's sleepy and unremarkable. But beneath the cracked pavement, the mossed stones, and the sagging wooden houses, something stirs: a hidden pantheon of objects-turned-beings, fragments of memory, magic, and glitching reality itself. The story follows twenty-five sentient artifacts-from a cracked obsidian mirror to a glowing alien pendant, from pastel heartbreak buttons to seraphic winged charms-who awaken simultaneously in Willow Creek. Each embodies a facet of human and nonhuman experience: chaos, celebration, heartbreak, vigilance, rebellion, memory, and transcendence. As the town becomes a nexus for their arrival, the artifacts-Reverence, Resinette, Corrode, Welcome Sign, Patchwing, Cautiona, Shardwine, Lavendusk, Jestframe, Overheat, Bluefault, Arrowvice, Fracture, Carouselle, Gearveil, Kandiace, Scythlace, Hexaloom, Irridex, Riotspike, Virelic, Moondrift, Orbitrix, Seraphlume, Statichalo-begin to sense the hidden echoes in Willow Creek. These echoes are the whispers of forgotten rituals, lost celebrations, suppressed rebellions, and concealed tragedies that shaped the town over centuries.
  • "Threads of Tomorrow" by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 8
    • WpPart
      Parts 8
    Luma, a gentle, flickering cloud lamp, and Marlowe, a warm, floral-patterned teacup, are inseparable friends with a penchant for quiet adventures. One day, their curiosity leads them to a mysterious time-travel device hidden in an old attic. When they activate it, they are thrown into a shifting, surreal landscape where past, present, and future overlap in unpredictable ways. But the device malfunctions, and in the blink of an eye, they are separated. Luma finds themselves drifting through a kaleidoscope of pastel and starlit timelines, while Marlowe lands in a patchwork world of cozy cottages and endless tea fields. Each timeline reflects fragments of their personalities, memories, and fears. To reunite, they must navigate strange temporal anomalies, solve cryptic puzzles, and confront echoes of themselves. Luma's gentle flickering light and Marlowe's warm, soothing touch become crucial tools, guiding them through moments of danger and despair. Along the way, they encounter other beings lost in time-some helpful, some deceiving-and slowly learn that the threads connecting them are stronger than time itself. As the currents of time threaten to pull them apart forever, Luma and Marlowe must rely on trust, memory, and the quiet strength of their bond to find each other again. In the end, they discover that time is not only a challenge to survive-it is also a canvas to shape the future together.
  • Whispers of Wildflower Hollow by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 12
    • WpPart
      Parts 5
    A Story About Finding Magic in the Margins In a hidden glade where the stars shimmer brighter and the wind carries old lullabies, there lies a place untouched by time: Wildflower Hollow - a quiet refuge for those who don't quite belong anywhere else. One by one, strange and wonderful beings begin to arrive: a gentle picnic basket named Fern, a moonlit rose named Luna Bloom, a pastel-coded keyboard called Switch, a star-gazing crystal named Nebula, a deep-sea lantern named Lumo, a storm-souled umbrella named Tempest, a retro-tinted deviled egg called Vibe, and a dreamy strawberry pencil sharpener named Berry Sharp. Each visitor brings a different magic - soft light, cosmic riddles, laughter, storm winds, strawberry mist. Some are running from something. Some are searching for something. Others don't yet know why they've come. But in Wildflower Hollow, nothing arrives by accident. As the seasons shift and the Hollow breathes with gentle mystery, the group begins to notice something changing in the stillness. Flowers bloom out of season. Constellations shift. Dreams spill into daylight. And something - or someone - begins leaving messages on the wind. To uncover the truth, they'll have to lean on each other's gifts, find courage in gentleness, and face the bittersweet mystery of where stories come from - and where they go when they're forgotten. A tale of quiet magic, chosen family, softness in a loud world, and what happens when dreamers finally find a place where they're allowed to stay. Themes: 🌙 Found family among the odd and gentle 📖 Magic in quiet moments and small objects 🫖 The healing power of softness and shared space 🌧️ Emotions reflected in the natural world 🍓 Celebrating identity through whimsy and aesthetic
  • ✨ The Object Trials 8: Homebound Havoc ✨ by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 11
    • WpPart
      Parts 15
    In a quiet suburban home, nothing is as safe as it seems. A dozen unusual objects - each sentient, unique, and full of personality - gather for what should be a normal night of games, laughter, and camaraderie. But when one of them glimpses a horrifying premonition, they realize the familiar surroundings hide deadly traps at every turn. From collapsing kitchen cabinets to glass coffee tables, slipping in bathrooms to exploding mailboxes, the everyday becomes a relentless killer. There's no logic, no mercy - only the inevitability of death, one object at a time. As fear spreads and tension mounts, the survivors must navigate a house that twists reality, turning ordinary rooms into arenas of horror. Will they outsmart fate, or will Homebound Havoc claim them all?
  • That One Stupid Object Show by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 4
    • WpPart
      Parts 4
    A surreal competition reality show where inanimate objects with strange personalities, aesthetics, and emotional baggage are brought together by two otherworldly hosts: Tessarael, a crystalline being who bends reality into tessellations. Lumeris, a semi-fluid glyph-covered trickster who delights in shifting the rules. Together, they oversee challenges that are less about strength or speed and more about navigating bizarre environments, emotional puzzles, and aesthetic chaos.
  • The Fair of Dying Lights by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 5
    • WpPart
      Parts 3
    When the sun sets beyond the twisted trees, the Fair of Dying Lights awakens-a carnival suspended between worlds, where time twists, and fate is a fragile thread. Visitors arrive drawn by whispered promises of fortune, wonder, and escape, but none leave unscarred. At the heart of the fair, a cast of strange, spectral performers hold dominion: Stella Spark, the enigmatic fortune teller who rearranges destinies; Blinkette, the puppet mistress whose marionettes mimic your darkest fears; Jasper Grimm, the silent ringmaster bound by an unspoken curse; and many others who dwell in shadows, each harboring secrets, curses, and twisted pasts. As Elara, a lost traveler, steps through the fair's iron gate, she becomes entangled in a web of dark magic and haunted memories. The fair is alive-feeding on souls, rewriting futures, and weaving nightmares into the very fabric of the carnival grounds. Every performer is both prisoner and predator, bound to the fair by ancient pacts and blood-deep secrets. To survive the night, Elara must navigate the labyrinth of mirrors, break the chain of cursed performers, and uncover the truth behind the fair's creation-before she becomes the fair's next eternal act. But in a place where shadows watch, and the past bleeds into the present, escaping the Fair of Dying Lights may be impossible.
  • ✨ The Object Trials 5: The Garden of Silent Ends ✨ by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 4
    • WpPart
      Parts 10
    The surviving objects from the skyscraper massacre stagger into a new arena: a sprawling, abandoned botanical research facility where the air is heavy with chemical residue and creeping vines. Unlike the brutal, spectacular deaths of the earlier trials, this phase of the game turns inward-slow, quiet, and insidious. Here, death works through silence, patience, and despair. Inside the overgrown halls and shattered greenhouses, the group faces four new modes of death: Poisoning - Toxic spores, chemical runoff, and contaminated water turn life itself into a lethal weapon. Gunfire - Rusting security systems and forgotten turrets still watch the halls, ready to fire on anything that moves. Natural Causes - Stressed bodies and minds collapse under the weight of fear and exhaustion, succumbing to heart attacks and strokes. Suicide - The cruelest hazard yet, whispering doubts and planting despair until survivors take their own lives. The facility itself seems alive, vines and glass shifting to herd the group into traps. Some deaths strike suddenly, with no time for resistance; others unfold slowly, forcing the survivors to watch as hope seeps away. As the numbers dwindle, paranoia rises. The facility plays tricks not just on their bodies, but on their minds-distorting memories, reflecting fears, and convincing them that escape might not be possible at all. In the end, The Garden of Silent Ends becomes less about outrunning spectacular traps and more about surviving themselves. The question is no longer "Who's next?" but "Who can endure the silence?"
  • "Echoes of the Quantum Rift" by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 10
    • WpPart
      Parts 6
    When a mysterious anomaly known as the Quantum Rift begins to ripple across the universe, it doesn't destroy - it remembers. Born from forgotten dreams, discarded objects, and unspoken feelings, the Rift begins reawakening what the world left behind: sentient Echoes - each one the embodiment of a beloved object, memory, or lost emotion. Fifteen of these Echoes emerge, each one vibrant with aesthetic and purpose, shaped by feeling more than physics. From a marshmallow-soft emotional sponge named BunniPop, to the wise and mist-wreathed Solace, to the fiercely neon-lit Flashzone and the poetic, memory-bending Miralisse Veil, the Echoes are as different as the dreams that formed them. As the Echoes converge at the shimmering field known as the Shimmerwake, they begin to sense that their emergence wasn't random. The Rift is not only a crack - it is a choice. One that could either remake reality into something radiant and queer and real... or collapse it entirely. But they are not alone. From the far edge of entropy, a force known only as the Null Choir begins to stir - a cold presence that sings of forgetting, erasure, and unmaking. Unlike the Echoes, who are bound by memory, the Choir feeds on absence. They seek to silence the resonance of the Rift forever. With time unraveling, reality reshaping, and emotions literally shaping the laws of existence, the Echoes must journey through surreal landscapes - memory gardens, thunder-lit archives, prism seas - to recover what was lost, confront their origins, and discover what it means to choose identity, connection, and transformation over stasis. In the end, the fate of everything doesn't rest on power or battle... ...it rests on whether these fifteen souls can learn to understand each other.
  • Brawl of Absolute Insanity by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 5
    • WpPart
      Parts 4
    Brawl of Absolute Insanity is a surreal object show competition hosted by the enigmatic fractal being Seran-√π. Twenty contestants - each a living object with vibrant personalities, aesthetics, and powers - are thrown into a shifting, dreamlike arena where logic bends, reality glitches, and every challenge is unpredictable. Every episode, contestants face bizarre, physics-defying challenges that test not just their strength, but their creativity, adaptability, and ability to form (and betray) alliances. At the end of each challenge, one contestant is voted out - fading into Seran-√π's infinite fractal shadow - until only one remains to claim victory.
  • BRAWL OF THE MUSIC DISCS - SEASON 2 by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 0
    • WpPart
      Parts 4
    Season 2 picks up after the destruction of Voidnote and the restoration of the world. The contestants believe the world is finally at peace - but cracks in the truth start to appear. This season centers on mystery, memory, identity, and the return of forgotten history.
  • Frayed Beyond Function by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 10
    • WpPart
      Parts 8
    In a worn and cramped travel case, a diverse group of sentient objects-each carrying their own quirks, dreams, and scars-face a pivotal moment: their home is falling apart. Together, they must confront the bittersweet challenge of leaving behind what they've always known and embracing the uncertainty of a new beginning. The Refit is a tender and imaginative tale about change, friendship, and the quiet strength found in reinvention. Through laughter, tension, and moments of wistful nostalgia, this eclectic family of objects discovers that sometimes the greatest adventure is learning how to rebuild not just a place, but themselves.
  • Through the Lens of Time by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 9
    • WpPart
      Parts 7
    "Through the Lens of Time" follows the story of two inseparable living objects-Lens, a vintage camera, and Pages, a weathered diary-whose bond has withstood the test of time. Together, they capture the present and preserve the past, balancing each other in a unique harmony. But as their differing views on change and memory begin to clash, their once unshakable friendship starts to crumble. Lens longs for new experiences and the excitement of the moment, while Pages clings to nostalgia, fearing that change will erase what's important. After a heartbreaking separation, both objects come to realize that without each other, they are incomplete. In the end, they must find a way to reconcile their opposing philosophies, learning that the balance between change and preservation is what makes their connection truly timeless.
  • Gummy Games: The Sweet Showdown by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 20
    • WpPart
      Parts 31
    In Gummy Games: The Sweet Showdown, a group of colorful, bouncy gummies come to life and enter an epic, sugar-fueled competition. From chewy bears to tangy worms, they'll battle it out in quirky challenges, outsmarting, outlasting, and out-gummifying each other for the ultimate prize: the title of Gummy King or Queen! With alliances, rivalries, and plenty of sticky situations, the contestants will need to stick together-or risk melting under the pressure. Let the sweet showdown begin!
  • The Manor of Hollow Eyes by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 7
    • WpPart
      Parts 6
    In the forgotten outskirts of a town swallowed by time stands the enigmatic Manor of Hollow Eyes - a sprawling estate where shadows hold memories, and the walls whisper fractured secrets. Long abandoned yet eerily alive, the manor calls forth a spectral assembly: twelve uncanny beings forged from vaporwired decay, cosmic shimmer, glitchcore pulse, and ethereal light. Each carries fragments of the past, present, and possible futures, drawn to the manor by its magnetic pull - a nexus of lost time, haunted memories, and hidden truths. Lo-Fi Griddle, the nostalgic observer; Glitchline, keeper of fragmented memories; Vireline, guardian of temporal flux; Liquix, fluid poet of chaos; Clixette, vibrant pulse of emotional signals; Flarepad, warm absorber of forgotten knowledge; Ulmiraen, cosmic archivist of arcane time; Sorbetta, the sunlit whisperer of hidden paths; Revlume, silent watcher of urban ghosts; EchoDisc, enigmatic retro-futurist; Quorin, spectral prism of emotion and truth; and Voltage, electric strategist thriving in chaos. Together, they navigate a labyrinth of supernatural phenomena-where time loops on itself, realities flicker like broken code, and memories fracture and refashion. The manor itself is a living entity: an ancient mechanism with eyes that see beyond the veil, watching their every move, challenging their very existence. As their fragmented stories intertwine, the group must unravel the manor's deepest mysteries before the hollow eyes consume them-uncovering forgotten rituals, ghostly transmissions, and cosmic alignments that could reshape reality itself. In this dark dance between decay and shimmer, chaos and clarity, The Manor of Hollow Eyes reveals that some truths are meant to be broken, and some memories forever haunt the spaces between light and shadow.
  • The Object Trials 6: Carnival of Ruin by Pillagerslay3r_64
    Pillagerslay3r_64
    • WpView
      Reads 5
    • WpPart
      Parts 12
    The carnival arrives at dusk, its lights burning too bright against the fading sky, its music warped like a calliope that has forgotten the tune. For the survivors of past Trials, the fairgrounds should have been a place of joy and fleeting wonder - instead, they become a stage for death's most twisted spectacle yet. Beneath the colorful tents and glittering rides, danger lurks in every shadow. The Ferris wheel looms like a skeletal crown waiting to collapse, bumper cars spark with lethal potential, and the funhouse mirrors hide more than distorted reflections. Even the laughter of clowns and the shimmer of cotton candy conceal deadly traps, each waiting for its perfect moment. No act is safe. No performer untouched. From the knife thrower's trembling aim to the pyrotechnics' explosive finale, every attraction in the carnival is a thread in Death's latest design. And when the music stops, the lights flicker, and the rides grind to a halt, the only certainty is that the midway will be painted red. Step right up. The carnival has no exits.