They say that Felguard during the Fall is a wondrous sight. Trees of the sprawling forest of Gildedfall, turning golden brown as the days grow colder, and the kiss of cold winds blow from the Northern lands of Eknar. Swamplands of Evermist slowly freeze over as the never-drying mud turns hard for one season, creating a cold dead land with many pitfalls for unwary travelers. The highlands of Star peak hold and the blood pass of the red mountains, heap snow upon its slopes and cliffs making their paths impossible to travel. The Coastal shelf of the western seacoast of Felguard is a sight that brings a sense of wonder to any who sail its shoreline for the first time. Its pillars and twisting architecture of massive coral obelisks, and archways, rise from the depths like buildings of a long-lost civilization. Of course, being in the sailing occupation myself, nothing, in my opinion, is as wondrous as just the open sea; particularly the third sea between felguard and the last kingdom. It's darker than normal waves, near un traversable currents and winds make it a deadly front to sail without expert pathfinders. Yet the wonders that can be discovered upon the high crested waves and deep below its blue surface make it all worthwhile for those who risk it all. Many years ago I volunteered to join the Abyssal Marines from the Port city of First Landing when we declared war upon the Odassy Tribes of Gildedfall. I was made an officer after proving myself in the battle of Evermist marsh, upon successfully leading the remaining forces back to first landing with the help from Veteran Sergeant Haven, after a terrifying loss. We then were sieged for several months at first landing, before we abandoned the city and sailed to Moss wall fortress on the Western coast of the Last Kingdom. After many months of preparation and help from our brethren, we launched the second invasion of Gildenfall, where the current story takes place