Tears in the Truth
  • Reads 1,445
  • Votes 48
  • Parts 52
  • Time 2h 8m
  • Reads 1,445
  • Votes 48
  • Parts 52
  • Time 2h 8m
Complete, First published Feb 09, 2016
A young girl plays the dangerous metaphorical game of chess-
will she win the raging battle between mind and soul?
Or will the monster teeter her over the edge of sanity?
She must tread carefully, or risk losing the game.

*This is an Ellen Hopkins fanfic/rewrite no copyright infringement intended.                           
(received permission from Hopkins)
All Rights Reserved
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Psychic Shorthand by Star_Tro
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MC: Here's a How Not to Survive a Hostage Situation: Don't be me. Rule#1 Don't meet a guy fighting against cutlery. Rule#2 Don't get mistaken for someone with talent when you've absolutely none. Rule#3 Don't let a war, a high-stakes revenge plot, and one human weapon disguised as a person wreck your already failing life. (Oh, and don't expect me to tell you my name. You'll have to earn that.) But if you do? Congrats. You're now in my position-trapped, bleeding, and somehow still expected to be the sane one. Trowa: You're not the sane one. MC: Okay, first of all-rude. Second of all, enter Trowa. Trowa: Don't enter me into this. MC: Sigh. He's a questionable ally who moves people like chess pieces. Trowa: Incorrect. I don't play chess with lives. I just... redecorate the board when necessary. MC: Yeah. That's so much better. He plans. I panic. Together, we're one bad decision away from death. Trowa: Two. I have contingencies. MC: Oh, great. So we die second. Fantastic. And if we survive this, I'm going to need therapy. Trowa: You need therapy even if we don't. ################################## She was supposed to be a bystander. Now, she's bleeding in the middle of a war she doesn't understand. A single step-wrong place, wrong time-and now she's entangled in a brutal game of shifting alliances, weaponized secrets, and people who treat lives like collateral. She wanted quiet. Instead, she's dodging kidnappers, advanced tech, and a human weapon in the shape of a too-strategic ally. The worst part? She is not important-just unlucky. And in this kind of game, even those important don't survive long. ################################## For fans of sarcastic narrators, bad decisions, and humor that's basically Percy Jackson... if he grew up, got more cynical, bled more, and forgot how to run away. ##################################
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"What are you?" That is the thought that runs through the King's mind as he finds himself entangled between the Terrifying Creatures that are plaguing his land, and the Terrifyingly enticing Zarina. "Do you have a death wish?" Thaddeus repeats this question as his sister continues to search for new ways to anger the King of Dalustra, disappoint their father, the Emperor, and chase after the Rising creatures that are roaming the land. "Death doesn't scare me your majesty." No, to Zarina, death was just another way to escape. Round and round she plays her endless games until the King steps onto the chess board. She struggles between keeping her brothers happy, keeping the King away, and fighting against the growing threat that is washing over Dalustra.