Soul shards. Mysterious crystals that each grant their holder a unique supernatural ability. From the power to lock reality in a single moment, to be able to raise an entire country into the sky. Whoever holds these shards command obedience. These shards have won wars. These shards have made kings. Ember never gave these things much thought. Even though her people had long been conquered by the Soveterra, she had made peace with her life and never worried about the outside world. Until the day the guardian of her village planned to execute her friend. That day she witnessed the terrifying capabilities of a soul shard, but also, she realized there was something inside her: a power that awakened when she confronted the guardian. How could she produce the same magic the soul shards conjure? What were the soul shards? For answers, Ember would escape her village in search of a secret organization that might be able to help her. But what she finds on her path are deadly foes, a prophecy of a liberator, and a plan that threatens all of life itself, to which she will realize: her power may be the only thing that can save the world from falling into oblivion. This is part one of a trilogy.