⚜ Creatures of the Flame ⚜
(Book #6 of The Creatures Series)
Arsene lives in a human girl's mind. The wizards want to awake her inner witch and revive her memory. But an ancient curse is always strong, especially when these powerful warlocks put it on her themselves. If they do not be careful, they might just get burn.
From fire within, Alina watches as her soul resonates with not just one tall dark stranger, but eight of them. Lust and temptation are luring her towards their directions, playing with everything she has ever believe in. Then lightning strikes and they all move to a foreign town.
Alina has no idea what is going on. The only conclusion she can get at the crisis time is that she and her schoolmates are not in their hometown. Not only that they are deserted at an unknown place, there is also a possibility that they might not even be on their own timeline. Or worst, at another dimension.
Everything is beyond explanation. Knowledge turns upside down and they are forced to learn the change. Soon Aline discovers that each of them has powers, each person possessing different elements than the others. Then she descries a board game with each of their names on it, figuring out that after defeating another player, they get points. If fighting is the key, perhaps there might be a way to get back home.
After almost murdering another player with her blast of shadows, Alina makes sure to keep her distance with the other players. Suddenly, she finds her own friends hating her and trapping her inside a museum, above a lake, inside an on-air plane. Things become rather complicated when an electricity user tries to stop her from escaping.