- World Building, 5 Tips

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(A/N) Beautiful writer,

Thank you so much for all the enquiries! The topics being brought to the table are all so important, and it gives me such insight into what you're looking for at the moment! While I draft responses to each, I'll continue on with another fundamental in every story--because you can have a legendary being and a place that either accentuates their awesomeness or leaves them hanging.

I realize that while this workshop is open, I'll be covering these main topics and handling enquiries altogether. I'll do my best to spread out entries so that you aren't getting too many at once. And keep an eye out for the answer to your question!

Thank you so much!



My sweet, sweet guest... we've touched on the people sitting at our table in our characters. We have not discussed where they come from. This is another moment in which I prop my head up on my hands and watch the wheels in your head turn. You look lovely when you're lost in thought, by the way.

Trust me, as much as I wish I could follow you into the place you've wandered, I can't. It's inside your head. Until you write it down. Then it is still yours, and even after when you've given it to me, it is still yours. And I know you. You want the best for your readers, your characters, and you.

How do we get there?

With patience, an eye for detail, and an afterthought of your characters.

Imagine building a home from the ground up.

Setting is the plot of land, wooden beams, drywall, and plaster that forms the skeleton. It is only shelter. Not quite livable yet, but poised to make a fantastic place when it is finished.

World-building is the paint, shutters, fancy rooftop, and the special touches. World-building is what makes this house feel like a home.

Here's an introduction.

Like characters, world-building is a byproduct of how much time and diligence we place into the story's location. For those of us writing books without magic or things that go bump in the night, we visit ordinary places like a school, cinema, shopping center, grocery store, main street, coffee shops, restaurants, yada yada. We go to places that we've traveled on our own without much effort or consideration.

Guess what, modern writer? World-building and setting still applies to you!

It's one thing to tell our readers that our main character is in class.

It's another thing entirely to let me in on the fact that they're in class at Bridgewater High School where lunch is the shortest period and homeroom is somehow the longest. The school mascot is a badger and the face of that woodland creature or the school logo is stamped on every public business in the vicinity. So much so, that even when you go to the grocery store and high-five the overgrown badger plushie near the shopping carts, the customers passing you by shout "Go Badgers!"

Now by no means have we built a world, but we certainly established that Bridgewater High is a big deal in this city. To add a (rather massive) cherry on top, let's say that this notorious school is implanted in the dead center of a town called Bridgewater with a population of 25,000 residents but a reputation for having the best American football team in all of Tennessee.

Our vision just got bigger! Can we make it even bigger than that?

Bridgewater is a small fictional town in Tennessee with athletic potential and a lot of pride in where you've attended secondary school. Their food of choice is casserole of all kinds and chilled lemonade--a specialty they bring to picnics and use to compete in their annual county fair. On top of that, they speak American English with a hint of a slow Southern drawl.

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