Pokemon Black

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I'm what you call a collector of bootleg Pokemon games. Pokemon Diamond, Jade, Chaos Black, ect. It's amazing the frequency with which you can find them at pawnshops, Goodwill, flea markets, and such. They're generally fun; even if they are unplayable (which they often are), the mistranslations and poor quality make them unintentionally humorous.

I've been able to find most of the ones that I've played online, but there's one that I haven't seen any mention of. I bought it at a flea market about five years ago.

Here's a picture of the cartridge, in case anyone recognizes it. (shows picture of a black, original Game Boy game with a black sticker with the Pokemon logo in grey, shown at the top). Unfortunately, when I moved two years ago, I lost the game when I came home from summer vacation. I think I left it at the hotel.

The game started with the farmiliar Nidorino and Gengar intro of Red and Blue version. However, the "press start" screen had been altered. Red was there, but the Pokemon cycle did not cycle through. It said "Black Version" under the Pokemon logo.

Upon selecting "New Game", the game started the Professor Oak speech, and it quickly became evident that the game was essentially Pokemon Red Version.

After selecting your starter, if you looked at your Pokemon, you had in addition to Bulbasaur, Charmander, or Squirtle, another Pokemon-


The Pokemon was level 1. It had the sprite of the Ghosts in Pokemon Tower before obtaining Silph Scope. It had one attack- "Curse". I know that there is a move named Curse which was first featured in Pokemon Gold, Silver and Crystal, but the attack did not exist in Generation 1, so it appears it was hacked in.

Defending Pokemon were unable to attack Ghost, it would only say they were too scared to move. When the move "Curse" was used in battle , the screen would cut to black.

The cry of the defending Pokemon would be heard, but it was disorted, played at a much lower pitch than normal.

The battle screen would then reappear, and the defending Pokemon would be gone. If used in a battle against a trainer, where the Pokeballs representing their Pokemon would appear in the corner, they would have one fewer Pokeball.

The impliction was that the Pokemon had died.

What's even stranger is that after defeating a trainer and seeing "Red received $200 for winning!", the battle commands would appear again. If you selected "Run", the battle would end as it normally does.

You could also select Curse. If you did, upon returning to the overworld, the trainer's sprite would be gone.

After leaving and reenturing the area, the spot where the trainer had been would be replaced with a tombstone like the ones at Pokemon Tower in Lavender Town.

The move "Curse" was not usable in all instances. It would fail against Ghost Pokemon. It would also fail if it was used against trainers such as your Rival or Giovanni. It was usable in your final battle against them, however.

I figured this was the gimmick of the game, allowing you to use the previously uncapturable Ghosts. And because Curse made the game so easy, I essentially used it throughout the whole adventure.

The game changed quite abit after defeating the Elite Four, though.

After viewing the Hall of Fame, which consited of Ghost and couple of very under leveled Pokemon, the screen cut out to black.

A box appeared with the words "Many years later..."

It then cut to Pokemon Tower in Lavender Town. An old man was standing, looking at tombstones. You then relized this man was your very character. The man at only half of your normal walking speed. You no longer had any Pokemon with you, not even Ghost, who up to this point had been impossible to remove from your party through depositing in the PC.

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