SB - Stride

156 6 9
                                    

GRADE 0 - 17

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GRADE 0 - 17

4x Liar Lips (Critical)

4x Magical Manager (Heal)

4x Mecha Advisor (Draw)

1x Mecha Analyzer (Starter)

4x Silence Joker (Critical)

GRADE 1 - 14
4x Acrobat Verdi (Grade 1 Stride Cost + "Rising" searcher)

4x Frog Raider ("Rising" support)

4x Kiss-mark, Alma (Perfect Guard G)

2x Moodmaker Nyanrook

GRADE 2 -11
4x Axe Diver ("Rising" support)

3x Heave Wheeze

4x Wink-killer Misery

GRADE 3 - 8
4x Bulldozer Dobe

4x Exceptional Expertise, Rising Nova (Strider)

G-DECK - 8
2x Godly-speed, Flash Bruce

1x Great Villain, Dirty Picaro

1x Great Villainess, Dhampir Lily

4x Shootdown King, Miracle Ace

Tips

● The new Spike Brothers support is extremely powerful. With the Charge ability, units can get powerful attack by merely calling them, and since they go back to the deck afterwards, you can do it over and over again!

●   When superior calling units, just go for Bullduzor Dobe. He can easily hit for at least 21k with no boost. Heave Wheeze is good too. 

●  If you opponent has a large hand buildup, Stride into Miracle Ace, even on the first Stride. Each time  a rear-guard is put on the bottom of the deck, he gains distribute 5000 to anyone on the field. 

● Make sure you do your best to conserve, you'll be sending at least one card from from it to your hand each turn.

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