I was just glad everyone here is an AI's. They are like real people with thoughts and feelings. I guess it's just good everyone in the village knew me so well by now or none of them would have come with me. They would have all just up and left me. I mean they were AI's with free will in this game. All they knew was it would be a better place and I would take care of everyone and I would make sure everything would work out. Like I had been doing. I was close with the people in my keep more than the people in my village.
I mean every single one of them knew I was a traveler. Which is what they call the players in the game. The big God AI's and the developers didn't want the little AI NPC's, the non playable characters. To have an existential crisis or what ever they would have had and fuck up the game. Honestly with me about to hopefully becoming one. I kinda got it.
I sat down on the grass and pulled up my inventory.
I watched as a transparent window popped up. It had little tab's across the top with little names on them. From left to right they read, Charter sheet, Inventory, K.I. and V.I. I moved my eyes to the Character sheet and thought open. I went down the list just making sure I couldn't do anything else with what I have.
Name : Jade Kuratatu
Race : Dragonkin
Class : Assassin
Sub class : Thief
Stats :
Note: A stat describes what characteristics are common to all characters in the game. Stats tend to start low at the beginning of the game, but may increase slowly or rapidly as part of a character's class, advancement and achievements.
Vitality/HP : 198
It is the capacity to live. HP, which means health points or hit points, measures the vitality of your character. Usually, when your HP drops to zero, your character dies.
Strength : 198
It is primarily relevant to two in-game mechanics: Carry Weight and satisfying the minimum Strength requirements on weapons.
Intelligence : 198
A measure of a character's problem-solving ability. Intelligence often controls a character's ability to comprehend foreign languages and their skill in magic. Governs memorization and acquired know how (knowledge). Affects magic attack, mana cost, and maximum mana in-game.
Wisdom : 198
It is willpower, common sense, perception, and intuition. Governs critical thinking, and decision making. Affects magic defense, magic evasion, and Item effectiveness in-game.
Dexterity : 198
It has a number of physical attributes including hand-eye coordination, agility, reflexes, fine motor skills and balance.
Charisma : 198
Is your character the belle of the ball, or are they unlikely to get an invite? Charisma determines how your character fares in a social situation, and how likely it is that a random stranger will like them. You'll use it for lying to, cajoling or persuading other people.
Luck : 198
It determines how often you get nicer things from Random Drops. it determines or adjusts how frequently you hit and/or get hit.
You have 250 extra points to spend.
You have hit max rank with all Stats.
You cannot place any more points into your stats.
I sighed. I wish I could use the points I had. I have hit max rank 3 times so far in this game. They upped the level every... 10 years, outside time. Damn I had to really think about that one. 66 levels every time they upped it. You could also find stat points if you followed quests or looked in special places. Which was part of my job in the game. The people in charge wanted to see if it would be too hard for Traveler's to find these or too hard to find the quest that would give them out. So I have all the stat points you can get in the game and nowhere to put them. It would really make me mad about that but I didn't even know what I was keeping or getting rid of once I left this game.
SSDD
Mulai dari awal
