[This is@afearofcarpets alter-ego. Where most of her serious, non-fiction, fantasy works and mundane, everyday blog will be posted.]
I'm learning thus far that I am selfish and somewhat insecure, that a cold floor against bare skin is enticing, the skies are not the limit, and that I am human.
o Loves Enka. Favorite Artist is Ishikawa Sayuri
o Listens to: Gotye, Arctic Monkeys, The Beatles, Neon Indians, Kasabians, The Kooks, The Kills, Ra Ra Riot, The Police, Tokyo Police Club, The Sounds, Marilyn Manson, Alice Cooper, The Civil Wars, Cold War Kids, Bloc Party, Birdy, Just to name a few. But I will listen to nearly anything.
• Current WIP[s]:
o Stop Scaring the Children [a blog of a real live, human being]
o Eden Tactics II [ Sixteen-year-old Navi is a reclusive game addict that rarely leaves her room, let alone interact with those outside her four walls. She supplements realism with the 2D, and 3D characters of her games, and the one friend she has happens to be a popular and narcissistic boy she's known since birth. One day, Navi earns the highest level of her favorite console role playing game, Eden Tactics. Later that same day she's invited to test the second installment of Eden Tactics, along with one friend. Navi brings her childhood friend along to the unveiling, where she is greatly appreciated by the creators of the game much to the chagrin of the others that were also selected to test the prototype Eden Tactics II. Navi and the group are lead into a sort of cryogenic chamber, where the developers explain that they will undergo a sort of catatonic state and -- as if in a dream -- transported into the new world of Eden. Navi shows some hesitance to undergo such a procedure. "But haven't you wished, that even for one day to be within a game? Far from the claws of reality?" Navi decides to enter the game. But now that she is within it, the glitch is, she's unable to leave the city-state Eden without completing the game first.